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581. Miners: your income is getting slashed - in EVE General Discussion [original thread]
for some odd reason i was compelled to read all of this thread, and i agree that not being able to place orders beyond your cash to fill em instantly is silly. Its not as if you are even borrowing the money.. you havent actually bought anything ye...
- by Cutter John - at 2004.08.02 08:43:00
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582. Miners: your income is getting slashed - in EVE General Discussion [original thread]
for some odd reason i was compelled to read all of this thread, and i agree that not being able to place orders beyond your cash to fill em instantly is silly. Its not as if you are even borrowing the money.. you havent actually bought anything ye...
- by Cutter John - at 2004.08.02 08:43:00
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583. Do haulers need any loving? - in Ships and Modules [original thread]
the thing i dont understand is if you want to bring more oomf to a fight, you can spend the cash and buy a cruiser or bs(and soon destroyers, battlecruisers, and dreadnaughts someday).. if you want to mine better, again, you can upgrade to a cruis...
- by Cutter John - at 2004.08.02 07:26:00
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584. Do haulers need any loving? - in Ships and Modules [original thread]
the thing i dont understand is if you want to bring more oomf to a fight, you can spend the cash and buy a cruiser or bs(and soon destroyers, battlecruisers, and dreadnaughts someday).. if you want to mine better, again, you can upgrade to a cruis...
- by Cutter John - at 2004.08.02 07:26:00
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585. A question to Tomb and all his greatness :-) - in Ships and Modules [original thread]
dont see why we wouldnt see different tiers of BC and destroyers... are these going to be tech1 ships on par with the ships we have now? or are they going to be highly specialized and extremely expensive ships like the elite frigs. My Idea Thre...
- by Cutter John - at 2004.08.02 03:51:00
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586. A question to Tomb and all his greatness :-) - in Ships and Modules [original thread]
dont see why we wouldnt see different tiers of BC and destroyers... are these going to be tech1 ships on par with the ships we have now? or are they going to be highly specialized and extremely expensive ships like the elite frigs. My Idea Thre...
- by Cutter John - at 2004.08.02 03:51:00
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587. Try this out: shoot at cargo containers when standing still. - in Ships and Modules [original thread]
Originally by: Marcus Soban Cutter John talked about a target's arc size based on its range and sig radius having an effect on accuracy. As far as I know about how the game calculates accuracy, this doesn't matter. Signature radius is used...
- by Cutter John - at 2004.08.02 03:45:00
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588. Try this out: shoot at cargo containers when standing still. - in Ships and Modules [original thread]
Originally by: Marcus Soban Cutter John talked about a target's arc size based on its range and sig radius having an effect on accuracy. As far as I know about how the game calculates accuracy, this doesn't matter. Signature radius is used...
- by Cutter John - at 2004.08.02 03:45:00
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589. New Cargo Ship Class - Courier - in Player Features and Ideas Discussion [original thread]
Exequror Existing: 5% bonus to Hybrid Turret damage per level. Addon: 10% bonus to Cargo Capacity per level. Boost: Cargo Capacity increased from 425.0 to 600.0 so at gallente lvl 4 you have 720 cargo... +3 expanded 1's and you have 1182 cargo. s...
- by Cutter John - at 2004.08.01 22:17:00
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590. New Cargo Ship Class - Courier - in Player Features and Ideas Discussion [original thread]
Exequror Existing: 5% bonus to Hybrid Turret damage per level. Addon: 10% bonus to Cargo Capacity per level. Boost: Cargo Capacity increased from 425.0 to 600.0 so at gallente lvl 4 you have 720 cargo... +3 expanded 1's and you have 1182 cargo. s...
- by Cutter John - at 2004.08.01 22:17:00
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591. Try this out: shoot at cargo containers when standing still. - in Ships and Modules [original thread]
Edited by: Cutter John on 01/08/2004 21:47:35 you arent missing due to tracking issues, you are missing because guns are just not that accurate. firing at a small secure container at a dead stop i miss alot.. basically because at 40km, a 10m t...
- by Cutter John - at 2004.08.01 21:32:00
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592. Try this out: shoot at cargo containers when standing still. - in Ships and Modules [original thread]
Edited by: Cutter John on 01/08/2004 21:47:35 you arent missing due to tracking issues, you are missing because guns are just not that accurate. firing at a small secure container at a dead stop i miss alot.. basically because at 40km, a 10m t...
- by Cutter John - at 2004.08.01 21:32:00
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593. EvE needs jumpships now! - in EVE General Discussion [original thread]
Originally by: Zelfor Edited by: Zelfor on 01/08/2004 07:39:02 um, do i really have to say WHAT A STUPID IDEA THAT IS?? just a lil constructive criticism. try thinking in detail next time you post something. instead of saying WOW im...
- by Cutter John - at 2004.08.01 09:28:00
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594. EvE needs jumpships now! - in EVE General Discussion [original thread]
Originally by: Zelfor Edited by: Zelfor on 01/08/2004 07:39:02 um, do i really have to say WHAT A STUPID IDEA THAT IS?? just a lil constructive criticism. try thinking in detail next time you post something. instead of saying WOW im...
- by Cutter John - at 2004.08.01 09:28:00
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595. Juggernaut - new type industrial ship. - in Player Features and Ideas Discussion [original thread]
Originally by: Hiigara Soban err yes but thats not what i meant.. i meant that in 4 loads i could haul the same amount as the big ship could in 1 load. it would take me a lot longer, but i would make more of a profit too if you take the co...
- by Cutter John - at 2004.08.01 09:18:00
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596. Juggernaut - new type industrial ship. - in Player Features and Ideas Discussion [original thread]
Originally by: Hiigara Soban err yes but thats not what i meant.. i meant that in 4 loads i could haul the same amount as the big ship could in 1 load. it would take me a lot longer, but i would make more of a profit too if you take the co...
- by Cutter John - at 2004.08.01 09:18:00
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597. Juggernaut - new type industrial ship. - in Player Features and Ideas Discussion [original thread]
Originally by: Hiigara Soban err yes but thats not what i meant.. i meant that in 4 loads i could haul the same amount as the big ship could in 1 load. it would take me a lot longer, but i would make more of a profit too if you take the co...
- by Cutter John - at 2004.08.01 09:18:00
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598. NPC ship pics plz! - in EVE General Discussion [original thread]
for angel stats go to Linkage for pics.. its better to appreciate them fully by just going and seeing them.. whip up an alt character and head on over to curse in a shuttle. My Idea Thread Give Drones Love!
- by Cutter John - at 2004.08.01 07:01:00
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599. NPC ship pics plz! - in EVE General Discussion [original thread]
for angel stats go to Linkage for pics.. its better to appreciate them fully by just going and seeing them.. whip up an alt character and head on over to curse in a shuttle. My Idea Thread Give Drones Love!
- by Cutter John - at 2004.08.01 07:01:00
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600. Why is this game a thief den ? - in EVE General Discussion [original thread]
Originally by: Zarquon Beeblebrox But you can retaliate to all actions this thives do. You can kill them. Ofcource you will have to considre the law of concord. And take your security status. Killing someone for teft is verry harsh and sho...
- by Cutter John - at 2004.08.01 06:55:00
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